{"id":41,"date":"2010-01-07T09:15:23","date_gmt":"2010-01-07T09:15:23","guid":{"rendered":"http:\/\/www.uncharted-worlds.org\/blog\/?p=41"},"modified":"2011-03-01T12:44:48","modified_gmt":"2011-03-01T11:44:48","slug":"gearing-up-metaphor","status":"publish","type":"post","link":"https:\/\/www.uncharted-worlds.org\/blog\/2010\/01\/gearing-up-metaphor\/","title":{"rendered":"&#8220;Gearing up&#8221; metaphor"},"content":{"rendered":"\n<p class=\"intro\">\n\t\t\tSometimes it&#8217;s not a bad idea to &#8220;do the easy things first&#8221; &#8211; because sometimes once you&#8217;re &#8220;on a roll&#8221;, the hard things don&#8217;t seem so hard.\n\t\t<\/p>\n<p><lj-cut>Sometimes I get into a sort of negative feedback loop like: &#8220;not accomplishing much, hence feel frustrated and incapable, hence no momentum \/ energy, hence not accomplishing much&#8221;.  And I mope about.\n\t\t<\/p>\n<p>\n\t\t\tTypical thoughts I might have in this state include &#8220;I&nbsp;ought to be more productive&#8221;, and &#8220;Look at these important things that aren&#8217;t even moving at all &#8211; aargh!&#8221;\n\t\t<\/p>\n<p>\n\t\t\tThen by way of reaction, I might get a slightly exasperated urge to &#8220;go for the main things right now and stop faffing about&#8221;.  Which, if I were to heed it, would launch me straight into the hardest tasks.\n\t\t<\/p>\n<p>\t\t\tBut in fact, it seems from experience that this is usually unrealistic for me, and trying to do it only leads to more stuckness.  If&nbsp;I&#8217;m feeling stuck and low-energy and maybe a bit hopeless, what I&#8217;ve found usually works in fact is to start with minor pottering about and <strong>build momentum<\/strong>.\n\t\t<\/p>\n<p>\n\t\t\tSo e.g. rather than telling myself &#8220;Must&#8230; do&#8230; accounts&#8230;&#8221;, it might work best to tidy a small area of a room, and then think &#8220;Yay! what next?&#8221;\n\t\t<\/p>\n<h2><a name=\"gears-in-a-car\"><\/a>Gears in a car<\/h2>\n<p>\n\t\t\tA while back, I was talking about this on a <a href=\"http:\/\/www.uncharted-worlds.org\/explore\/TtT.htm\" title=\"Article by me about thinking sessions etc.\">thinking session<\/a>, and I came up with a new metaphor:  it&#8217;s <strong>like gears in a car<\/strong>.\n\t\t<\/p>\n<p>\n\t\t\tSuppose you&#8217;re driving a car, and you try to set off in 5th gear.  What&#8217;s going to happen?  Probably the car will jolt, and make a noise it&#8217;s not supposed to make, and stall.  And probably what <em>won&#8217;t<\/em> happen is the car goes off zooming really fast.\n\t\t<\/p>\n<p>\n\t\t\tIt&#8217;s not designed to work like that;  you&#8217;re supposed to start in first gear (or maybe second, depending on vehicle and circumstances), and work up.\n\t\t<\/p>\n<h2><a name=\"remembering\"><\/a>Remembering<\/h2>\n<p>\n\t\t\tAnd I thought:  I&nbsp;must remember this.  It&#8217;s pointless trying to make myself get all majorly active straight from a mope, when it&#8217;s so much more workable and natural to build momentum gradually.  I&nbsp;<em>know<\/em> this, but it seems to be one of those things which is easy to forget :-)\n\t\t<\/p>\n<p>\n\t\t\tI have more to say about this topic!  But that will do as a start.\n\t\t<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Sometimes it&#8217;s not a bad idea to &#8220;do the easy things first&#8221; &#8211; because sometimes once you&#8217;re &#8220;on a roll&#8221;, the hard things don&#8217;t seem so hard.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,26,12],"tags":[],"class_list":["post-41","post","type-post","status-publish","format-standard","hentry","category-metaphors","category-momentum","category-what-am-i-like"],"_links":{"self":[{"href":"https:\/\/www.uncharted-worlds.org\/blog\/wp-json\/wp\/v2\/posts\/41","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.uncharted-worlds.org\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.uncharted-worlds.org\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.uncharted-worlds.org\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.uncharted-worlds.org\/blog\/wp-json\/wp\/v2\/comments?post=41"}],"version-history":[{"count":1,"href":"https:\/\/www.uncharted-worlds.org\/blog\/wp-json\/wp\/v2\/posts\/41\/revisions"}],"predecessor-version":[{"id":126,"href":"https:\/\/www.uncharted-worlds.org\/blog\/wp-json\/wp\/v2\/posts\/41\/revisions\/126"}],"wp:attachment":[{"href":"https:\/\/www.uncharted-worlds.org\/blog\/wp-json\/wp\/v2\/media?parent=41"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.uncharted-worlds.org\/blog\/wp-json\/wp\/v2\/categories?post=41"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.uncharted-worlds.org\/blog\/wp-json\/wp\/v2\/tags?post=41"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}